A Guide To Becoming Lawful Good In Planescape

how to become lawful good planescape

In Planescape: Torment, players can choose from nine possible alignments for their character, The Nameless One, which are formed from two axes: Good and Evil, and Law and Chaos. The player's actions and dialogue choices throughout the game will influence their alignment. To become Lawful Good, The Nameless One should be helpful to others, never ask for a reward, never kill innocents, and never threaten anyone. They should also not join the Anarchists or the Xaositects, and not taunt Morte. Players can keep track of their alignment by hovering over the alignment button on the character sheet if they have installed the Scale of Souls component from Qwinn's Tweak Pack.

Characteristics Values
Alignment Lawful Good
Morals and ethics Strong belief in order and the betterment of life for others
Actions Helpful to others, never asking for a reward, never killing innocents, never threatening anyone
Conversations Tell Deran that criminals made into indentured servants is a good way of paying their debt to society
Vow to do something and then do it
Avoid making fun of Morte
Avoid attacking Hive Thugs without talking to them first

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Be helpful to others

To become Lawful Good in Planescape, you must be helpful to others. This means performing acts of kindness and being altruistic.

  • Assist others without expecting anything in return. Do not demand or accept rewards for your good deeds.
  • Be respectful and kind in your conversations. Avoid threatening others or asking for payment for your assistance.
  • Do not kill innocent people. Protect and value the lives of others.
  • Keep your promises and be reliable. Show that others can depend on you and that you are committed to helping them.
  • Be honest and speak the truth. While this primarily affects the Law and Chaos alignment, being truthful can also contribute to being helpful and maintaining good relationships with others.

Remember that becoming Lawful Good is about more than just individual actions. It's also about adopting a mindset that values order and the betterment of life for others. Your conversations and interactions with characters in the game will influence your alignment, so strive to be consistently helpful and considerate in your words and deeds.

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Don't ask for rewards

To become lawful good in Planescape, it's important to embody the principles of doing the right thing, helping others selflessly, and valuing order and the betterment of life for others. Asking for rewards or demanding a price for your good deeds can push your alignment towards evil.

In the game, your interactions with characters like Nemelle, Iannis, and Marissa can influence your alignment. For example, when Nemelle offers a reward for your help, declining the reward or not asking for one in the first place pushes your alignment towards good. Similarly, when dealing with Iannis, choosing not to demand a reward for your efforts is a good choice.

Marissa, another character, also presents an opportunity to demonstrate selflessness. When she offers a reward, not asking for one makes your character more aligned with good. These choices might seem small, but they add up and shape your overall alignment.

It's worth noting that your alignment can shift back and forth between lawful good and neutral good throughout the game, and these shifts can be influenced by your conversations with characters like Fall-From-Grace and Morte. So, be mindful of your interactions and remember that asking for rewards can nudge your alignment away from lawful good.

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Don't kill innocents

To become lawful good in Planescape: Torment, it is important to uphold the value of life and refrain from killing innocents. Here are some detailed instructions to guide you:

Avoid Killing Innocents

This is a crucial aspect of becoming lawful good. Do not harm or kill characters who are not hostile towards you. Seek alternative solutions to conflicts whenever possible. Remember, a lawful good character values the lives of others and would only take a life in self-defence or to protect the innocent.

Honour Your Word

Keep your promises and vows. Your word is your bond, and breaking it will detract from your lawful good alignment. For example, when speaking to Pharod, vow not to kill him if you don't like his answers, and then uphold that promise.

Tell the Truth

Lawful good characters strive to be honest and uphold the truth. When speaking to Emoric, tell him the truth that you don't entirely agree with the faction's philosophy. Be truthful with Reekwind and admit if you have no money for his stories. Honesty is a key aspect of lawful good behaviour.

Respect the Law

Obey the laws and rules of the land, as long as they are fair and just. Do not steal or engage in unlawful activities. Remember, lawfulness means believing that everything should follow an order, and that includes following the established rules and laws.

Prioritise the Greater Good

When faced with a choice between benefiting a group or an individual, a lawful good character will usually choose the group. Sometimes, individual freedoms must be sacrificed for the betterment of society as a whole. Make decisions that benefit the majority, even if it means making tough choices.

Show Compassion

Help those in need and offer assistance whenever possible. For example, after completing Old Mebbeth's quests, offer to help her with her chores. This demonstrates your commitment to aiding others and improving the lives of those around you.

By following these guidelines and avoiding the taking of innocent lives, you will be well on your way to becoming lawful good in Planescape: Torment. Remember, your actions and choices shape your alignment, so strive to embody the principles of lawfulness and goodness in your journey.

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Don't threaten people

As a Lawful Good character, you should avoid threatening people. Instead, you can use your high Charisma or Intelligence to persuade or outwit your way out of conflict. You can also use your high Strength to restrain someone without resorting to violence.

In the game, you can toggle the "always run" setting to ON, which will help you outrun any hostile characters. You can also use the "Shift + click location" function to run towards a specific location.

Additionally, if you choose the Thief class, you can use the "Hide in Shadows" ability to evade enemies and run away. You can also use your party members to hold back enemies while you escape.

Remember, as a Lawful Good character, you should aim to resolve conflicts peacefully and avoid causing harm to others.

The Law-Making Process: From Bill to Law

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Don't join the Anarchists or Xaositects

If you want to become lawful good in Planescape: Torment, it's best not to join the Anarchists or the Xaositects. While you can join all factions at some point, and even switch between them, being chaotic will stop you from getting some alignment-specific weapons.

Being chaotic is not rewarding in the game, and the Chaosmen/Xaositects faction doesn't provide benefits. You can't be in more than one faction at the same time, but you can spy on other factions for the Anarchists.

Some ways to become lawful good include:

  • Telling Deran (the guy in the Lower Ward who sells slaves) that you think it's a good way of paying their debt to society if criminals are made indentured servants
  • Vowing to do something and then actually doing it, such as vowing to Iannis that you'd find a way for him to access the sensorium that held part of Deoinarra's memories, and then following through
  • Telling Thildon that he shouldn't flee after finding out he was the murderer, and that the consequences will be worse for him if he does
The Journey of a Bill to Becoming a Law

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Frequently asked questions

To become Lawful Good, you should strive to be helpful to others, never ask for rewards, never kill innocents, and never threaten anyone.

You can tell Deran, the slave trader in the Lower Ward, that you think it's a good way for criminals to pay their debt to society by becoming indentured servants.

Yes, you should avoid making fun of Morte, attacking Hive Thugs without talking to them first, and joining the Anarchists or the Xaositects.

Yes, there are powerful Lawful Good weapons available, and some players consider it the "best" alignment in terms of bonuses, quests, and conversation options.

No, it doesn't seem possible to start with a class other than a human fighter.

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